Game/Final Fantasy XV
There hasn’t been any formal announcement yet but we have a new archive site in the works over here. The archive available via the new site is with a significantly faster provider which will allow me to keep it updated more often and also allow you guys to have faster download speeds.
That said, there’s nothing yet on the new archive (besides some random Final Fantasy XV bits which were thrown up as a test) as I’ve been wrestling with myself to get on with indexing our offline archive so we can get significantly more up than we had before.
Anyway I digress, the whole reason for mentioning the above is a rather poor explanation as to why I’ve not been uploading to our current archive so much as of late and instead I’ve been dumping software onto archive.org.
Below are a couple of discs I’ve recently dumped that may be of interest to _someone _out there. Some of these aren’t particularly rare but weren’t yet on archive.org so I’ve seen to it they’re now available for anyone to download.Continue reading
A while back, a debug build of Final Fantasy XV which included a debug menu was accidently released by Square - you’ve probably seen this.
Anyway, unsurprisingly, the build included strings pretty much outlining the entire source tree of the game and engine.
For me, it’s interesting to look at as it demonstrates the seperation of the technology between ‘ebony’, ‘luminous’ and ‘reblack’, which as I understand it is a result of the lengthy development of the game and the culmination of two technologies coming together (i.e. Versus XIII’s own engine and the then new Luminous engine).
I should emphasize, there is no actual source code here. Just an outline of the tree itself. Additionally be aware it’s not going to be 100% complete.
If you want to check it out, you can take a look here.